Teacher Trout LLC

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what to watch out for

Within the next year or two, we expect to make these games available for purchase online.  They will be hard copies, not mobile apps, although getting them into some sort of digital format is a future goal of ours.

All of these games are adaptable to different levels.  For example, if the Language Level is A1, the game can be adapted to match Beginners who have not yet reached A1 however, the ages are concrete.

**This game, unlike the rest, requires some translation.

**Note that, currently, the second language is Castilian Spanish.  The vocabulary board is in Castilian Spanish.  We hope to have other languages available shortly.  So, this game is for Spanish speaking children who are learning English.

In this game, the teacher chooses which verb tense or tenses (present simple, past simple, present continuous, past continuous) and the vocabulary (family members, the year, ordinal numbers) with which they wish to work.  The children advance along the board earning points based on their answers.  This game does include some translation as Teacher Trout found that, sometimes, the children knew how to change the sentence yet did not know its meaning.  The verbs are underlined in order to alert the children that these may or may not change in the answer.

Cards in this game: Question and Answer cards (no translation) that is worth up to five points.

Affirmative to negative or negative to affirmative cards (with translation).

Singular to plural or plural to singular cards (with translation).

Time-telling cards.

Vocabulary cards.

Matching vocabulary boards.

Various Levels, since these cards can be mixed.  It is suggested, however, that if you use only Present Simple for the Question and Answer card, you should use Present Simple for the other cards, as well.

Language Level: A2 Advanced - B1

Ages 9 and up.

The winner in this game is not the student that reaches the end first, rather the one with the most points so that the children are more motivated to stay on the board and answer more questions.  The person to get to the finish first receives 25 points, the second receives 20 points, etc. but the person who gets to the end first is rarely the one who wins.

In this game, the child who is the first to earn six toys after the same amount of turns is the winner.  The children earn toys by answering the question (for level I, the question cards are designed so that children must answer a question depending on their level [one word answer, short answer, or full sentence]) and/or vocabulary/identification cards.  They can also lose a toy if they pick a "lose a toy" card.

 

Level I: Language Level: A1-A2

Ages: 4 and up

 

Cards in this game: Questions relating to toys and play.

Identification/Spelling (Depending on age)

Lose a Toy

Level II: Language Level: A2

Ages: 7 and up

Cards in the game: Grammar cards related to toys and play (fill in the blank - possible answers provided).

Identification/Spelling (Depending on age)

Lose a Toy

The winner of is game is the student who is the first to collect six toys.

This game is essentially two.  It is the same game just with different sets animals and with different questions and vocabulary (questions and vocabulary about animals that live in the zoo and questions and vocabulary about animals that live on the farm).

           

The object of this game is to reunite all of your Mother Animals with their Baby Animals and get back to the beginning/end of the board before anyone else.  Children earn baby cards by either answering a question, identifying / spelling / reading a vocabulary word or by landing on a free space.

Language Level: A1-A2

Ages: 5 and up

Cards in this game: Questions about animals

Vocabulary/Spelling cards 

Baby Animal cards

Mother "Boards"         

 

The question cards are designed so that children must answer a question depending on their level (one word answer, short answer or full sentence) while being mindful of grammar.

The vocabulary cards include the animals and animal-related words that Spanish children are expected to know and spell.

a paragraph. Click here to add your own text and edit me. It's easy.

The winner of this game is the student who is able to match all of their Mother animals with their babies and return to the start of the game.

In this game, the children go through the playground trying to be the first to leave.  The student may only roll the die once they have answered a question correctly.  There is one roll where they don’t have to answer anything and that roll is the first, which gets them onto the board.  There are grammar and vocabulary cards for different levels.

 

Level I.1: Language Level: A1-A2

Ages: 6 and up 

Level I.2: Language Level: A1-A2

Ages: 6 and up  

Level II.1: Language Level: A2

Ages: 7 and up

Cards in this game: Grammar cards (Identifying action verbs, possessive pronouns with playground vocabulary, Present Simple vs Present Continuous)

Vocabulary cards.

The Action Verb cards are designed so that child must answer depending on their level (identify the action or creating a sentence based on the picture).

The vocabulary cards include words that Spanish children are expected to know and spell at different ages:

            Ages 6-8 – numbers, colors, toys, school supplies.  The teacher decides whether the children should only identify the picture or identify and spell.

            Ages 9-12 – months, ordinal numbers, days, seasons. The teacher decides whether the children should only identify the picture or identify and spell.

The winner of this game is the student that is the first to leave the playground.

**Due to issues that arose by trying to follow the rules of baseball, Teacher Trout had to adapt the game in order for it to work as an ESL game.

In this game, the first student to earn 20 points or more wins the game.  There is a chance for children to hit a “ball”, which means that they land one space away from home.  They do not earn any points on this space but, in order to not receive a strike, they must answer the grammar question correctly.  There is a “strike” space just past the “ball” space which gives the student an automatic strike.  When a student has received three strikes, they lose a turn.

All vocabulary has to do with baseball/sports.

 

Correct answers are rewarded, not only with points, but also with the ability to go back to the dugout, which is an advantage in this game because of the way the board is set up so it reduces their risk of receiving a strike in their next roll.

Cards are not bound to any specific level, so they can be mixed and matched.

 

Language Level: A2-B1

Ages: 9 and up

Cards in this game: Grammar cards.

Grammar points:

 

1st Base:

Preposition of space; identify where the Trout mascot is.  (Card tells the teacher where to place the mascot.)

Tell what the Trout mascot is doing (action verbs).

2nd Base: 

Countable/Uncountable nouns.continuous based on the context clues within the sentence.

Present Simple vs Present Continuous.

3rd Base:

Fill in the blank with a verb that makes the sentence correct.

Turn the sentence into a question.

Home:

Provide the question word for sentences in the present tense.

Provide the question word for sentences in the present tense.

Ball:

Change the sentence into the imperative.

 

Change Possessive Adjectives to Possessive Pronouns or from Possessive Pronouns to Possessive Adjectives.

The winner of this game is the student that is the first to acquire 20 points.

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